java新手,简单的吞食蛇游戏,一边写一边查书,写了半天才弄出来
没法把jar文件附在文章后面,想试试的人自己编译一下吧
有意见尽管提,高手多多指导,不过骂人就算了
///////////////////////////////////////////////////
// 文件1
///////////////////////////////////////////////////
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.*;
public class greedsnake implements keylistener{
jframe mainframe;
canvas paintcanvas;
jlabel labelscore;
snakemodel snakemodel = null;
public static final int canvaswidth = 200;
public static final int canvasheight = 300;
public static final int nodewidth = 10;
public static final int nodeheight = 10;
public greedsnake() {
mainframe = new jframe("greedsnake");
container cp = mainframe.getcontentpane();
labelscore = new jlabel("score:");
cp.add(labelscore, borderlayout.north);
paintcanvas = new canvas();
paintcanvas.setsize(canvaswidth+1,canvasheight+1);
paintcanvas.addkeylistener(this);
cp.add(paintcanvas, borderlayout.center);
jpanel panelbuttom = new jpanel();
panelbuttom.setlayout(new borderlayout());
jlabel labelhelp;
labelhelp = new jlabel("pageup, pagedown for speed;", jlabel.center);
panelbuttom.add(labelhelp, borderlayout.north);
labelhelp = new jlabel("enter or r or s for start;", jlabel.center);
panelbuttom.add(labelhelp, borderlayout.center);
labelhelp = new jlabel("space or p for pause",jlabel.center);
panelbuttom.add(labelhelp, borderlayout.south);
cp.add(panelbuttom,borderlayout.south);
mainframe.addkeylistener(this);
mainframe.pack();
mainframe.setresizable(false);
mainframe.setdefaultcloseoperation(jframe.exit_on_close);
mainframe.setvisible(true);
begin();
}
public void keypressed(keyevent e){
int keycode = e.getkeycode();
if (snakemodel.running)
switch(keycode){
case keyevent.vk_up:
snakemodel.changedirection(snakemodel.up);
break;
case keyevent.vk_down:
snakemodel.changedirection(snakemodel.down);
break;
case keyevent.vk_left:
snakemodel.changedirection(snakemodel.left);
break;
case keyevent.vk_right:
snakemodel.changedirection(snakemodel.right);
break;
case keyevent.vk_add:
case keyevent.vk_page_up:
snakemodel.speedup();
break;
case keyevent.vk_subtract:
case keyevent.vk_page_down:
snakemodel.speeddown();
break;
case keyevent.vk_space:
case keyevent.vk_p:
snakemodel.changepausestate();
break;
default:
}
if (keycode == keyevent.vk_r
keycode == keyevent.vk_s
keycode == keyevent.vk_enter){
snakemodel.running = false;
begin();
}
}
public void keyreleased(keyevent e){
}
public void keytyped(keyevent e){
}
void repaint(){
graphics g = paintcanvas.getgraphics();
//draw background
g.setcolor(color.white);
g.fillrect(0,0,canvaswidth,canvasheight);
// draw the snake
g.setcolor(color.black);
linkedlist na = snakemodel.nodearray;
iterator it = na.iterator();
while(it.hasnext()){
node n = (node)it.next();
drawnode(g,n);
}
// draw the food
g.setcolor(color.red);
node n = snakemodel.food;
drawnode(g,n);
updatescore();
}
private void drawnode(graphics g, node n){
g.fillrect(n.x*nodewidth,
n.y*nodeheight,
nodewidth-1,
nodeheight-1);
}
public void updatescore(){
string s = "score: " + snakemodel.score;
labelscore.settext(s);
}
void begin(){
if (snakemodel == null !snakemodel.running){
snakemodel = new snakemodel(this,
canvaswidth/nodewidth,
canvasheight/nodeheight);
(new thread(snakemodel)).start();
}
}
public static void main(string[] args){
greedsnake gs = new greedsnake();
}
}
///////////////////////////////////////////////////
// 文件2
///////////////////////////////////////////////////
import java.util.*;
import javax.swing.*;
class snakemodel implements runnable{
greedsnake gs;
boolean[][] matrix;
linkedlist nodearray = new linkedlist();
node food;
int maxx;
int maxy;
int direction = 2;
boolean running = false;
int timeinterval = 200;
double speedchangerate = 0.75;
boolean paused = false;
int score = 0;
int countmove = 0;
// up and down should be even
// right and left should be odd
public static final int up = 2;
public static final int down = 4;
public static final int left = 1;
public static final int right = 3;
public snakemodel(greedsnake gs, int maxx, int maxy){
this.gs = gs;
this.maxx = maxx;
this.maxy = maxy;
// initial matirx
matrix = new boolean[maxx][];
for(int i=0; i<maxx; ++i){
matrix[i] = new boolean[maxy];
arrays.fill(matrix[i],false);
}
// initial the snake
int initarraylength = maxx > 20 ? 10 : maxx/2;
for(int i = 0; i < initarraylength; ++i){
int x = maxx/2+i;
int y = maxy/2;
nodearray.addlast(new node(x, y));
matrix[x][y] = true;
}
food = createfood();
matrix[food.x][food.y] = true;
}
public void changedirection(int newdirection){
if (direction % 2 != newdirection % 2){
direction = newdirection;
}
}
public boolean moveon(){
node n = (node)nodearray.getfirst();
int x = n.x;
int y = n.y;
switch(direction){
case up:
y--;
break;
case down:
y++;
break;
case left:
x--;
break;
case right:
x++;
break;
}
if ((0 <= x && x < maxx) && (0 <= y && y < maxy)){
if (matrix[x][y]){
if(x == food.x && y == food.y){
nodearray.addfirst(food);
int scoreget = (10000 - 200 * countmove) / timeinterval;
score += scoreget > 0? scoreget : 10;
countmove = 0;
food = createfood();
matrix[food.x][food.y] = true;
return true;
}
else
return false;
}
else{
nodearray.addfirst(new node(x,y));
matrix[x][y] = true;
n = (node)nodearray.removelast();
matrix[n.x][n.y] = false;
countmove++;
return true;
}
}
return false;
}
public void run(){
running = true;
while (running){
try{
thread.sleep(timeinterval);
}
catch(exception e){
break;
}
if(!paused){
if (moveon()){
gs.repaint();
}
else{
joptionpane.showmessagedialog(
null,
"you failed",
"game over",
joptionpane.information_message);
break;
}
}
}
running = false;
}
private node createfood(){
int x = 0;
int y = 0;
do{
random r = new random();
x = r.nextint(maxx);
y = r.nextint(maxy);
}while(matrix[x][y]);
return new node(x,y);
}
public void speedup(){
timeinterval *= speedchangerate;
}
public void speeddown(){
timeinterval /= speedchangerate;
}
public void changepausestate(){
paused = !paused;
}
public string tostring(){
string result = "";
for(int i=0; i<nodearray.size(); ++i){
node n = (node)nodearray.get(i);
result += "[" + n.x + "," + n.y + "]";
}
return result;
}
}
class node{
int x;
int y;
node(int x, int y){
this.x = x;
this.y = y;
}
}
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